US02-03: Execute Jobs with Leases, Locks, and Recovery (#56)
This commit was merged in pull request #56.
This commit is contained in:
138
photo_pipeline/jobs/worker.py
Normal file
138
photo_pipeline/jobs/worker.py
Normal file
@@ -0,0 +1,138 @@
|
||||
"""Durable worker: claims jobs and runs their items safely.
|
||||
|
||||
Each worker serves a set of job types (its lanes), claims one job at a time (a
|
||||
bounded single lane), and processes items sequentially with heartbeats. It holds
|
||||
the fencing token from its claim and stamps every state write with it, so a worker
|
||||
that was superseded after a lease expiry cannot commit stale results. Cancellation
|
||||
is cooperative (checked between items and offered to handlers), leaving items
|
||||
resumable. On resume, items left ``running`` by a dead worker are reset to
|
||||
``queued`` and re-run (handlers are idempotent).
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from collections.abc import Mapping, Sequence
|
||||
|
||||
from sqlalchemy import select
|
||||
from sqlalchemy.orm import sessionmaker
|
||||
|
||||
from photo_pipeline.jobs.handlers import REGISTRY, Cancelled, Handler, JobContext
|
||||
from photo_pipeline.models import JobItem
|
||||
from photo_pipeline.services.jobs import ItemState, JobConflict, JobService, JobState
|
||||
|
||||
|
||||
class Worker:
|
||||
def __init__(
|
||||
self,
|
||||
session_factory: sessionmaker,
|
||||
handlers: Mapping[str, Handler] | None = None,
|
||||
worker_id: str = "worker",
|
||||
*,
|
||||
job_types: Sequence[str] | None = None,
|
||||
lease_seconds: int = 60,
|
||||
) -> None:
|
||||
self._session_factory = session_factory
|
||||
self.service = JobService(session_factory)
|
||||
self.handlers: Mapping[str, Handler] = handlers if handlers is not None else REGISTRY
|
||||
self.worker_id = worker_id
|
||||
self.job_types = list(job_types if job_types is not None else self.handlers.keys())
|
||||
self.lease_seconds = lease_seconds
|
||||
|
||||
def run_once(self) -> str | None:
|
||||
"""Recover stragglers, then claim and fully process one job. Returns its id."""
|
||||
self.service.recover_stale()
|
||||
claimed = self.service.claim(
|
||||
self.job_types, self.worker_id, lease_seconds=self.lease_seconds
|
||||
)
|
||||
if claimed is None:
|
||||
return None
|
||||
self._process(claimed["id"], claimed["job_type"], claimed["fencing_token"])
|
||||
return claimed["id"]
|
||||
|
||||
def _process(self, job_id: str, job_type: str, token: int) -> None:
|
||||
handler = self.handlers[job_type]
|
||||
ctx = JobContext(job_id, self.worker_id, token, self.service)
|
||||
self._reset_interrupted_items(job_id, token)
|
||||
|
||||
cancelled = False
|
||||
any_failed = False
|
||||
for item_key in self._queued_items(job_id):
|
||||
if ctx.cancelled():
|
||||
cancelled = True
|
||||
break
|
||||
try:
|
||||
self.service.set_item(job_id, item_key, ItemState.RUNNING, fencing_token=token)
|
||||
handler(item_key, ctx)
|
||||
except Cancelled:
|
||||
# Cooperative stop: leave the item resumable.
|
||||
self.service.set_item(job_id, item_key, ItemState.QUEUED, fencing_token=token)
|
||||
cancelled = True
|
||||
break
|
||||
except JobConflict:
|
||||
# Superseded mid-item; stop and let the new owner finish.
|
||||
return
|
||||
except Exception as error: # handler failure for this item
|
||||
any_failed = True
|
||||
self.service.set_item(
|
||||
job_id,
|
||||
item_key,
|
||||
ItemState.FAILED,
|
||||
error=("handler_error", str(error)[:200]),
|
||||
fencing_token=token,
|
||||
)
|
||||
else:
|
||||
self.service.set_item(job_id, item_key, ItemState.SUCCEEDED, fencing_token=token)
|
||||
self.service.heartbeat(job_id, self.worker_id, lease_seconds=self.lease_seconds)
|
||||
|
||||
self._finalize(job_id, token, cancelled=cancelled, any_failed=any_failed)
|
||||
|
||||
def _finalize(self, job_id: str, token: int, *, cancelled: bool, any_failed: bool) -> None:
|
||||
snapshot = self.service.get(job_id)
|
||||
if snapshot is None:
|
||||
return
|
||||
try:
|
||||
if cancelled or snapshot["state"] == JobState.CANCELLING:
|
||||
self.service.transition(
|
||||
job_id, JobState.CANCELLED, worker_id=self.worker_id, fencing_token=token
|
||||
)
|
||||
elif any_failed:
|
||||
self.service.transition(
|
||||
job_id,
|
||||
JobState.FAILED,
|
||||
worker_id=self.worker_id,
|
||||
fencing_token=token,
|
||||
error=("items_failed", "one or more items failed"),
|
||||
)
|
||||
else:
|
||||
self.service.transition(
|
||||
job_id, JobState.SUCCEEDED, worker_id=self.worker_id, fencing_token=token
|
||||
)
|
||||
except JobConflict:
|
||||
# A newer worker owns the job now; do not overwrite its outcome.
|
||||
return
|
||||
|
||||
def _reset_interrupted_items(self, job_id: str, token: int) -> None:
|
||||
for item_key in self._items_in_state(job_id, ItemState.RUNNING):
|
||||
self.service.set_item(job_id, item_key, ItemState.QUEUED, fencing_token=token)
|
||||
|
||||
def _queued_items(self, job_id: str) -> list[str]:
|
||||
return self._items_in_state(job_id, ItemState.QUEUED)
|
||||
|
||||
def _items_in_state(self, job_id: str, state: str) -> list[str]:
|
||||
with self._session_factory() as session:
|
||||
return list(
|
||||
session.execute(
|
||||
select(JobItem.item_key)
|
||||
.where(JobItem.job_id == job_id, JobItem.state == state)
|
||||
.order_by(JobItem.item_key)
|
||||
).scalars()
|
||||
)
|
||||
|
||||
def run_forever(self, *, idle_sleep: float = 1.0, iterations: int | None = None) -> None:
|
||||
import time
|
||||
|
||||
count = 0
|
||||
while iterations is None or count < iterations:
|
||||
if self.run_once() is None:
|
||||
time.sleep(idle_sleep)
|
||||
count += 1
|
||||
Reference in New Issue
Block a user